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If you’ve ever tried to learn how to spin a pencil in your hand, you’ll know it takes some concerted effort—but it’s even harder for a robot. Now, though, researchers have finally built a ‘bot that can learn to do it.

The reason that tasks like spinning a stick are hard is that a lot happens in a very short time. As the stick moves, the forces exerted by the hand can easily send it flying out of control if they’re not perfectly co-ordinated. Sensing where the stick is and varying the hand’s motion is an awful lot for even the smartest algorithms to handle based on a list of rules.

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Twenty-five years after the introduction of the World Wide Web, the Information Age is coming to an end. Thanks to mobile screens and Internet everywhere, we’re now entering what I call the “Experience Age.”

When was the last time you updated your Facebook status? Maybe you no longer do? It’s been reported that original status updates by Facebook’s 1.6 billion users are down 21 percent.

The status box is an icon of the Information Age, a period dominated by desktop computers and a company’s mission to organize all the world’s information. The icons of the Experience Age look much different, and are born from micro-computers, mobile sensors and high-speed connectivity.

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An international team of scientists has created molecular motors that can communicate and synchronize their movements.

The team, led by physicist Saw-Wai Hla of Ohio University, published an Advanced Online Publication today in the journal Nature Nanotechnology demonstrating that scientists can control the coordinated motions of tiny machines at the nanoscale. The research has implications for the future development of technologies that can be used in computers, photonics and electronics as well as novel nanoscale devices.

READ MORE ON OHIO UNIVERSITY | NEWS

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If you’ve been staying on top of artificial intelligence news lately, you may know that the games of chess and Go were two of the grand challenges for AI. But do you know what the equivalent is for robotics? It’s table tennis. Just think about how the game requires razor sharp perception and movement, a tall order for a machine.

As entertaining as human vs. robot games can be, what they actually demonstrate is much more important. They test the technology’s readiness for practical applications in the real world—like self-driving cars that can navigate around unexpected people in a street.

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Chinese technology giant Huawei is preparing for a world where people live forever, dead relatives linger on in computers and robots try to kill humans.

Huawei is best known as one of the world’s largest producers of broadband network equipment and smartphones. But Kevin Ho, president of its handset product line, told the CES Asia conference in Shanghai on Wednesday the company used science fiction movies like “The Matrix” to envision future trends and new business ideas.

“Hunger, poverty, disease or even death may not be a problem by 2035, or 25 years from now,” he said. “In the future you may be able to purchase computing capacity to serve as a surrogate, to pass the baton from the physical world to the digital world.”

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