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Jun 13, 2015

Meet the people out to stop humanity from destroying itself

Posted by in category: existential risks

More research has been done on dung beetles and Star Trek than human extinction. These people want to change that.

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Jun 13, 2015

Implant Fights Stroke, Tinnitus

Posted by in categories: biotech/medical, neuroscience

Microtransponder’s vagus nerve stimulator uses precisely-timed jolts to help stroke victims relearn movements more quickly

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Jun 13, 2015

Longevity Cookbook Indiegogo Campaign Is the Most Effective Step You Can Take towards Your Longevity

Posted by in categories: genetics, life extension

Something amazing has happened! We have launched our Longevity Cookbook Indiegogo Campaign.

Aging steals away your most valuable resource: time. The Longevity Cookbook is a strategy guide to help you get more time to experience the joy from everything that you like in life. Take yourself on a journey starting with nutrients and exercise regimes that goes on to exploring the usage of genetically modified symbiotic organisms and using gene therapy to boost your own longevity.

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Jun 13, 2015

Genetically Modifying Mosquitoes to Eliminate Disease

Posted by in categories: biotech/medical, genetics

A remarkable scheme to alter the pest’s DNA could change the disease-carrying species for the better — or wipe them off the Earth.

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Jun 13, 2015

DARPA Robots Can’t Stay Standing

Posted by in category: robotics/AI

Latest DARPA robotics competition shows how we still have some work to do on independently mobile robots.

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Jun 13, 2015

A Primer on Computing’s Exponential Growth and Where Tech Is Headed [Video] — By David J. Hill Wired

Posted by in categories: futurism, singularity

This presentation is peppered with charts and data from Ray Kurzweil, whose 2005 book The Singularity Is Near mapped out how progress in technology has been accelerating since the beginning, and in recent times, has resulted in computers that will soon rival the processing ability of the human mind.

Recently, Kurzweil announced that the sequel, The Singularity Is Nearer, is scheduled for release around early 2017. Read more

Jun 13, 2015

MX3D

Posted by in categories: 3D printing, futurism, robotics/AI

We are MX3D, a company that researches and develops groundbreaking robotic 3D print technology. Our robots print sustainable materials such as metals and synthetics in virtually any size or shape. Our engineers, craftsmen and software experts bring together digital technology, robotics and traditional industrial production.

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Jun 12, 2015

New Research Says Robots Are Unlikely to Eat Our Jobs — Steve Lohr | NY Times

Posted by in categories: employment, robotics/AI

http://static01.nyt.com/images/2015/04/23/multimedia/robots-kuka-china/robots-kuka-china-videoSixteenByNine600-v2.jpg

“The McKinsey study analyzes and forecasts the potential impact of so-called digital talent platforms. The report looks at three types of such platforms: job-finding and employee-seeking websites (such as Monster.com and LinkedIn); marketplaces for services (Uber and Upwork, for example); and data-driven talent discovery tools (like Evolv and Knack). By 2025, McKinsey estimates, these digital talent platforms could add $2.7 trillion a year to global gross domestic product, which would be the equivalent of adding another Britain to the world economy. And the digital tools, the report states, could benefit as many as 540 million people in various ways, including better matches of their skills with jobs, higher wages and shorter stints of unemployment.” Read more

Jun 12, 2015

Couples, Culture and Sex: Who is Esther Perel?

Posted by in categories: education, ethics, futurism, human trajectories, media & arts, philosophy

What do you hope to find in a relationship? Security or freedom? Adventure or Intimacy? Do you want the connections in your life to serve as aides on your personal journey or do you want to feel you belong to a larger endeavor?

The future is often discussed in regard to technology, but when we look towards our personal futures we tend to think not of gizmos but of relationships. We think of the connections we want to build and experience, and the things that we wish to give the world in return. We think about how the world could be a better place for ourselves as well as those around us. The change we envision is not technological; rather it reflects what we value. In this film, therapist and author Esther Perel argues that the patterns in which we connect, and the conventions that guide how we couple present a window into what our culture really values.

When Perel looks at the ways in which we connect in early the 21st century she sees contradictions. The rapid technological and social shifts of the previous centuries have created conflicts not only within our cultures but also in the hopes and desires of the individual. She finds us looking with one eye to the secure and charted path that the norms of the past seem to offer us. With the other eye we look to the opportunities and fluid freedoms that now seem open to us. Can we coherently (and satisfactorily) reconcile these desires?

Continue reading “Couples, Culture and Sex: Who is Esther Perel?” »

Jun 12, 2015

So, Uber Just Released Its Own Videogame — Davey Alba Wired

Posted by in categories: business, entertainment, fun, media & arts, transportation

Uber, the multibillion-dollar on-demand rides company, wouldn’t be able to execute its global grand plan without the million drivers who have offered rides on its platform. Over the past five years, the company has relied on myriad tactics to lure new drivers in and keep them happy: rallies, ads, word-of-mouth, even a quarterly magazine. Now it’s trying another strategy: a videogame.

The company today released UberDRIVE, an iOS game that essentially mimics what it’s like to drive for Uber. Players “pick up” passengers and drive them from point A to point B. The more efficient the route they choose, the more points they can rack up in the game. If players earn consistently high ratings, they can unlock new cars and explore new areas of the city. The game also includes fun facts on important landmarks in the city, as well as a “trivia mode” where riders quiz drivers (the player) on certain destinations on the map. At launch, the game only includes a virtual San Francisco, though it’s available to play nationwide. If the game is successful, Uber says it will add new cities to the app soon. Read more