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This kit by Royal College of Art graduate Heeju Kim uses sweets to recreate the tongue-tying experience of living with autism. Kim created three tools and a mobile application as part of the project, which is titled An Empathy Bridge for Autism.

A set of six awkwardly shaped lollipops and candies impede tongue movement in various ways. They make it hard for users to hold a conversation, conveying how unclear pronunciation has an impact on autistic individuals.

An augmented-reality headset is worn over the eyes and connects to a smartphone to alter the user’s perception of what’s in front of them. It restricts the view of their periphery, gives them double vision or obscures their focus with a patch of black.

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I like this article as it highlights some of the major discoveries made in 2016 that will launch many areas forward in 2017.


IBM is taking steps to make the world a better place.

The company has unveiled its annual ‘Five in Five’ list today, which lays out some of the most important and groundbreaking scientific innovations that, in the next five years, could have the potential to drastically alter the way people work, live and interact.

This year’s overarching theme is “making the invisible visible,” with IBM highlighting artificial intelligence (AI), hyperimaging, macroscopes, chip technology, and smart sensors as technologies that could have a big impact on life as we know it.

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Quantum will be the most important technology in 2017; as it will touch everything as well as change everything. Until we see a better integration of AR in Enterprise Apps, platforms, and published services; AR like VR will remain a niche market gadget.

I do know companies like Microsoft, SAP, and Oracle have been looking at ways to leverage AR in their enterprise platforms and services such as ERP and CRM as well as Big Data Analytics; however, to see the volume of sales needed to make VR or AR have staying power on a large scale; the vendors will need to it a pragmatic useful device on multiple fronts. And, yes it is great that we’re using VR and AR in healthcare, defense, engineering, and entertainment (includes gaming); we just need to make it an every consumer device that people canot live with out.


2016 has been a remarkable year that’s brought continued growth and awareness to the worlds of Augmented, Virtual and Mixed Reality. Set to become a $165 Billion dollar industry by 2020, there’s still a common question that lingers among many newcomers trying to understand this fast moving digital phenomena we are just beginning to watch evolve: What’s the difference between them and how will it impact the digital world as I currently know it?

Before we jump into the mind-blowing future Mixed Reality is set to usher in over the course of 2017, let’s first discuss the distinctions between Virtual and Augmented Reality. Their technologies are very similar but have some fundamental differences.

TNW is at CES 2017! Get the low-down on the latest and most insane tech being showcased in Las Vegas.

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Always fun to read; most are no surprise.


As one year ends and another comes into life, it’s a time of both reflection and prediction. People tend to reflect on the past year – what’s gone right and what’s gone wrong, and also predict how things are going to go for the next 12 months. In terms of technological advancements, 2016 bought us quite a few, but according some of the biggest names in science, 2017 will be even better. Keep reading to see what they had to say:

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IBM Research is making quantum computing available to the public for the first time, providing access to a quantum computing platform from any desktop or mobile device via the cloud. Users of the platform called the IBM Quantum Experience can create algorithms and run experiments on an IBM quantum processor, learn about quantum computing through tutorials and simulations, and get inspired by the possibilities of a quantum computer.

To learn more about IBM’s quantum computing research and get access to the IBM Quantum Experience please visit: http://ibm.com/quantumcomputing

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Dr. James Kirkland talks about senescent cell removal and even more human clinical trials heading our way in the near future.


Dr James Kirkland on how senescent cell removal increases healthspan and how they contribute to age-related diseases like heart disease, cancer, diabetes and more.

Check out how CellAge are developing therapies to remove these problem cells: https://www.lifespan.io/campaigns/cellage-targeting-senescen…c-biology/

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http://www.exogen.com/sites/default/files/resources/download…_paper.pdf

Unit Cost : $2,950


A new battery-powered device could help thousands of Britons avoid surgery for a fracture.

The gadget, which is used for 20 minutes a day at home, sends pulses of ultrasound into the bone, which scientists believe kick-starts the body’s natural healing mechanisms.