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Archive for the ‘robotics/AI’ category: Page 1511

Jan 26, 2021

Cancer research needs a better map

Posted by in categories: biotech/medical, robotics/AI

Our goal is audacious — some might even say naive. The aim is to evaluate every gene and drug perturbation in every possible type of cancer in laboratory experiments, and to make the data accessible to researchers and machine-learning experts worldwide. To put some ballpark numbers on this ambition, we think it will be necessary to perturb 20000 genes and assess the activity of 10000 drugs and drug candidates in 20000 cancer models, and measure changes in viability, morphology, gene expression and more. Technologies from CRISPR genome editing to informatics now make this possible, given enough resources and researchers to take on the task.


It is time to move beyond tumour sequencing data to identify vulnerabilities in cancers.

Jan 26, 2021

Computer-assisted Venus flytrap captures objects on demand

Posted by in categories: robotics/AI, space

Exploring new approaches to improve the capabilities and accuracy of robots, a team of researchers in Singapore has turned to an unexpected source: plants.

Robots have been dispatched to move cars, lift weighty inventory in warehouses and assist in construction projects.

But what if you need to delicately lift a tiny object 1/50th of an inch?

Jan 26, 2021

A technique to estimate emotional valence and arousal

Posted by in category: robotics/AI

In recent years, countless computer scientists worldwide have been developing deep neural network-based models that can predict people’s emotions based on their facial expressions. Most of the models developed so far, however, merely detect primary emotional states such as anger, happiness and sadness, rather than more subtle aspects of human emotion.

Past psychology research, on the other hand, has delineated numerous dimensions of emotion, for instance, introducing measures such as valence (i.e., how positive an emotional display is) and arousal (i.e., how calm or excited someone is while expressing an emotion). While estimating valence and arousal simply by looking at people’s faces is easy for most humans, it can be challenging for machines.

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Jan 26, 2021

Sophia Robot Makers’ Mass Rollout Plan Signals Rise in Robotics

Posted by in categories: biotech/medical, robotics/AI

Automation ‘to keep people safe’

Hong Kong-based Hanson Robotics said four models, including Sophia will start to be mass produced in the first half of 2021.

Continue reading “Sophia Robot Makers’ Mass Rollout Plan Signals Rise in Robotics” »

Jan 26, 2021

Harvard scientists 3D print swarm of ‘Bluebot’ synchronized soft robotic fish

Posted by in categories: 3D printing, internet, robotics/AI

Researchers from Harvard University have 3D printed a school of soft robotic fish that are capable of swimming in complex patterns without the aid of Wi-Fi or GPS.

Inspired by the distinctive reef-dwelling surgeonfish, the team’s ‘Bluebots’ feature four fins for precision navigation, and a system of LEDs and cameras that enable them to swarm without colliding. The self-sufficiency of the tiny bots could make them ideal for ecological monitoring applications, in areas that wouldn’t otherwise be accessible to humans.

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Jan 25, 2021

JetPlay’s Ludo AI platform accelerates game concept creation

Posted by in categories: entertainment, robotics/AI

JetPlay has launched Ludo, a game creation platform that uses artificial intelligence to accelerate the creative process.

The Seattle-based JetPlay has launched the open beta of Ludo, following a successful closed beta with participation from independent studios around the world. It will be a big test about whether automation can be useful in the domain of creativity, where humans have dominated so far.

Ludo is a game ideation platform that helps teams come up with ideas for games as well as images that can help them generate concept art. To me, this could go either way depending on the quality of the results. If it doesn’t work well, it could be a terrible idea, spitting out clones of popular games or otherwise leading creators astray. If it works well, however, it could accelerate creative moments and put your imagination on turbocharge, giving you a place to start your creative work.

Jan 25, 2021

Thousands of humanoid robots set to be produced this year

Posted by in categories: biotech/medical, robotics/AI

The makers of Sophia the robot are set to mass produce thousands of humanoid machines starting this year.

Hong-Kong based company Hanson Robotics will roll out four new models in the first half of 2021 after its humanoid robot Sophia went viral in 2016.

Continue reading “Thousands of humanoid robots set to be produced this year” »

Jan 25, 2021

Business could be on the precipice of an automation explosion

Posted by in categories: biotech/medical, business, employment, robotics/AI

Factory worker jobs could be further at risk as the pandemic accelerates plans.

Jan 25, 2021

Microsoft wants to replace artists with AI

Posted by in categories: mobile phones, robotics/AI

Better Zoom calls, simpler email attachments, smart iPhone cases and other patents from Big Tech.

Jan 25, 2021

Elephants counted from space using satellites and AI

Posted by in categories: information science, robotics/AI, satellites

A combination of satellite images and deep learning computer algorithms can spot elephants from space as well as the human eye.