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Archive for the ‘entertainment’ category: Page 57

Dec 8, 2019

This AI writes a text adventure while you play it

Posted by in categories: entertainment, robotics/AI

It’s easy to imagine advances in AI will have an impact on strategy games and digital versions of board games like Chess and Go, but one of the most interesting implementations of AI technology I’ve seen so far is a text adventure.

AI Dungeon 2 by Nick Walton uses OpenAI to simulate an old-school text adventure of the Zork variety, only instead of having to read the designer’s mind to figure out what to type to use this thing on that thing, you write plain English and get results. It helps to start sentences with verbs but you’ll get a response to basically anything, and that response is likely to be surprising. I played a wizard exploring a ruin and within a handful of turns I’d found out I was responsible for the state of these ruins and confronted a younger version of myself.

Nov 30, 2019

NASA Astronaut Breaks Down Space Scenes From Film & TV

Posted by in categories: entertainment, robotics/AI, space

NASA astronaut Nicole Stott examines scenes depicting space from movies and television and breaks down how accurate they really are. What actually happens when your helmet cracks in space like in Total Recall? Are the spacewalks in Gravity realistic? Could there really be AI on a space station like in 2001: A Space Odyssey?

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Nov 28, 2019

Go master quits because AI ‘cannot be defeated’

Posted by in categories: entertainment, robotics/AI

Lee Se-dol retires from the game of Go after conceding that computers “cannot be defeated”.

Nov 28, 2019

AMD CEO Lisa Su on 2020 Outlook: ‘The Best Is Yet to Come’

Posted by in categories: computing, entertainment

Su is laser-focused on where she wants to take AMD by 2025 when she will reach her 10th year as CEO. “What I like to always say is that the best is yet to come,” she says, beaming. “Our goal is to really push the envelope.”

Watch the video above for more from my interview with Su.


AMD is on a roll with its high tech chips powering PCs, data centers and gaming consoles, and the stock surging 80 percent in 2019.

Nov 27, 2019

Former Go champion beaten by DeepMind retires after declaring AI invincible

Posted by in categories: entertainment, robotics/AI

When competing, it makes sense to compete on/with that worth competing (for). AI or not, it doesn’t matter.


The South Korean Go champion Lee Se-dol has retired from professional play, telling Yonhap news agency that his decision was motivated by the ascendancy of AI.

“With the debut of AI in Go games, I’ve realized that I’m not at the top even if I become the number one through frantic efforts,” Lee told Yonhap. “Even if I become the number one, there is an entity that cannot be defeated.”

Continue reading “Former Go champion beaten by DeepMind retires after declaring AI invincible” »

Nov 26, 2019

ESA studies impact of hibernating astronauts on space missions

Posted by in categories: entertainment, space travel

Looking forward to the first manned Mars mission, ESA is delving into how astronaut hibernation would affect space missions. Based on sending six humans on a five-year mission to the Red Planet, the study suggests that using hibernation would allow the mass of the spacecraft to be reduced by a third, and the amount of consumables cut by roughly the same amount.

The idea of astronauts sleeping their way through a deep-space mission lasting months or years has been a staple plot device of science fiction since at least the 1930s and has featured in many movies as a way to speed up the story. Despite the chance of waking up to find one’s self on a planet run by apes, it’s an idea that is very attractive to real-life mission planners as a way to both reduce the supplies needed for lengthy missions and to keep the crew from going crazy.

The technology to actually make humans hibernate like bears or other mammals is still in its infancy, but that hasn’t stopped ESA from looking at how hibernation could impact spacecraft designs and missions in general. Originally, studied as part of the space agency’s Basic Activities research, hibernation is regarded as a key enabling technology and now ESA’s Concurrent Design Facility (CDF), along with scientists from the Ludwig Maximilian University of Munich and the University of Goethe, Frankfurt, are looking at the advantages that sleeping astronauts might bring to a Mars mission.

Nov 20, 2019

Hope4Cancer Treatment Centers announces Eight Days

Posted by in categories: biotech/medical, entertainment

…Hope4Cancer Treatment Centers™ announces Eight Days, a groundbreaking reality TV series that tells the stories of five cancer patients and their journey using alternative cancer treatments that are working. The first reality TV series of its kind, Eight Days, is set to premiere on the FYI Television Network on January 4, 2020 and will give viewers an inside look at what healing from cancer is really like, as well as highlight new integrative cancer treatment options.


Everyone is getting excited to watch this life-changing series! For more information about 8 Days visit our website at https://hope4cancer.com/8-days-season-2/.

Nov 20, 2019

Los Angeles, ‘Blade Runner,’ and the Theory of Relativity

Posted by in categories: entertainment, futurism

The movie, which was set in November 2019, got a lot right about Los Angeles and the future–even the things it got wrong.

Nov 19, 2019

ESA studies human hibernation for space travel

Posted by in categories: entertainment, space travel

In movies and books, fictional astronauts enter ‘suspended animation’ to cross the vastness of space. Recently ESA investigated how real-life crew hibernation would impact a space mission to Mars.

Nov 16, 2019

From ‘Jeopardy’ to poker to reading comprehension, robots have managed to beat humans in all of these contests in the past decade

Posted by in categories: entertainment, robotics/AI

Kind of a recap of the big highlights of AI in the 2010’s.


Thanks to leaps and bounds in the field of artificial intelligence in the past decade, robots are increasingly beating humans at our own games.

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