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Oct 12, 2017

Scientists develop machine-learning method to predict the behavior of molecules

Posted by in categories: information science, robotics/AI, solar power, sustainability

An international, interdisciplinary research team of scientists has come up with a machine-learning method that predicts molecular behavior, a breakthrough that can aid in the development of pharmaceuticals and the design of new molecules that can be used to enhance the performance of emerging battery technologies, solar cells, and digital displays.

The work appears in the journal Nature Communications.

“By identifying patterns in , the learning algorithm or ‘machine’ we created builds a knowledge base about atomic interactions within a molecule and then draws on that information to predict new phenomena,” explains New York University’s Mark Tuckerman, a professor of chemistry and mathematics and one of the paper’s primary authors.

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Oct 12, 2017

The Multiverse Is Inevitable, And We’re Living In It

Posted by in categories: cosmology, physics

Although it might not be observable, if our current theories of physics are correct, the multiverse must exist.

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Oct 12, 2017

A European Astronomical Observatory is Announcing an “Unprecedented Discovery”

Posted by in category: space

Scientists working at the observatory have witnessed an astronomical phenomenon that has never been seen before. The details will be released next week.

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Oct 12, 2017

Hallmarks of Aging: Genomic Instability

Posted by in categories: biotech/medical, life extension

We are doing a series of articles that discuss the Hallmarks of Aging. Published in 2013, this paper is highly regarded in academia and is one of the most cited papers in biology, with an average of being cited once every two days. The paper divides aging into distinct categories (“hallmarks”) of damage to explain how the aging process works and how it causes age-related diseases[1].

Today, we will be looking at one of the primary hallmarks, genomic instability.

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Oct 12, 2017

Israel hacked Kaspersky, then tipped the NSA that its tools had been breached

Posted by in categories: cybercrime/malcode, government, privacy

Israel notified the NSA, where alarmed officials immediately began a hunt for the breach, according to people familiar with the matter, who said an investigation by the agency revealed that the tools were in the possession of the Russian government.

Israeli spies had found the hacking material on the network of Kaspersky Lab, the global anti-virus firm under a spotlight in the United States because of suspicions that its products facilitate Russian espionage.

Last month, the Department of Homeland Security instructed federal civilian agencies to identify Kaspersky Lab software on their networks and remove it on the grounds that “the risk that the Russian government, whether acting on its own or in collaboration with Kaspersky, could capitalize on access provided by Kaspersky products to compromise federal information and information systems directly implicates U.S. national security.” The directive followed a decision by the General Services Administration to remove Kaspersky from its list of approved vendors. And lawmakers on Capitol Hill are considering a governmentwide ban.

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Oct 12, 2017

District 9 director Neill Blomkamp hopes game engines can democratize film

Posted by in categories: entertainment, media & arts, robotics/AI, transhumanism

This week, Neill Blomkamp, the Academy Award-nominated director of District 9, unveiled a short film that he made with the Unity Technologies game engine. At Unity’s event in Austin, Texas, Blomkamp’s Oats Studios showed off Adam: The Mirror, a 6-minute film that was a sequel to Adam, a short film that Unity built as an internally produced showcase demo last year.

Evoking the theme of transhumanism, or the notion that we can live beyond our physical bodies, the film shows an android coming to life and realizing that it was a human trapped in a robot’s body. The film was meant to show off the power of the Unity engine when it comes to making high-quality 3D graphics. But to Blomkamp, it’s also an example of how a game engine can help democratize film, making life easier for independent film makers just as Unity has done for indie game developers.

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Oct 12, 2017

The quantum revolution is getting closer: Intel is manufacturing 17-qubit chips

Posted by in categories: computing, quantum physics

Manufacturing will be key to quantum computing, but don’t throw out your current processor just yet.

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Oct 11, 2017

Friend of mine messaged me this Bitcoin ATM being installed in Hong Kong. #btc

Posted by in category: bitcoin

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Oct 11, 2017

Oculus Announces $199 Standalone VR Headset

Posted by in category: virtual reality

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Oct 11, 2017

A Robot Can Print This $32,000 House in as Little as 8 Hours

Posted by in categories: 3D printing, habitats, robotics/AI, solar power, sustainability

Building a house by hand can be both time-consuming and expensive. Numerous homebuilders have chosen to automate part of the construction (i.e., by printing the home’s parts) instead.

A new Ukrainian homebuilding startup called PassivDom uses a 3D printing robot that can print parts for tiny houses. The machine can print the walls, roof, and floor of PassivDom’s 380-square-foot model in about eight hours. The windows, doors, plumbing, and electrical systems are then added by a human worker.

When complete, the homes are autonomous and mobile, meaning they don’t need to connect to external electrical and plumbing systems. Solar energy is stored in a battery connected to the houses, and water is collected and filtered from humidity in the air (or you can pour water into the system yourself). The houses also feature an independent sewage system.

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