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Feb 2, 2016

Apple takes interest in Stanford’s Virtual Human Interaction Lab

Posted by in categories: augmented reality, internet, virtual reality

Apple and any other tech company with an interest in consumer interactive experience (communications, gaming, internet, video/ streaming media) knows you will need VR to remain relevant; and who can do it best will be king.


Rumors are stating that Apple is investing heavily in virtual and augmented reality solutions.

Apple representatives are said to be visiting Stanford University’s Virtual Human Interaction Lab quite a bit more often. Founding director Jeremy Bailenson told the folks over at The Wall Street Journal that Apple’s recent visits were the first since the lab that was founded in 2003. Bailenson had the following to say regarding the matter:

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Feb 2, 2016

This CO2 laser printer can cut and etch patterns into almost any type of material, from metal to leather to paper

Posted by in category: materials

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Feb 2, 2016

Mind-Reading Computer Instantly Decodes People’s Thoughts

Posted by in categories: computing, neuroscience

A new computer program can almost instantaneously decode people’s thoughts based on spikes in their brain activity, a new study suggests.

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Feb 2, 2016

Hexagon Resources to access high-purity graphite markets in 2017

Posted by in categories: electronics, materials, neuroscience

Graphene is coming to the market in Q3 2017 by Hexagon Resources. What is also important about this is not only what graphene does for batteries; is 1 day ago when researchers in Italy released their findings in how graphene can be implanted in the brain without damaging brain cells. Therefore, there is huge potential for grapheme beyond batteries and electronics.


Hexagon Resources is on track for first production next year at its McIntosh project in Western Australia, where the country’s biggest flake graphite resource is already demonstrating huge potential for meeting high-value markets and growing significantly in size.

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Feb 2, 2016

Robot drills electrodes into British teen’s brain, cures epilepsy

Posted by in categories: biotech/medical, neuroscience, robotics/AI, transportation

A British teenager has become the first child in the UK to be cured of epilepsy by a robot that drilled deep into his brain.

Billy Whitaker, 15, had suffered daily seizures for seven years until the operation two weeks ago, which medical experts are convinced has cured him.

The procedure used a £350,000 ($503,455) robot, practically the same as those used on car factory production lines, to drill electrodes into Whitaker’s brain.

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Feb 2, 2016

Mexico may be the next frontier for medical marijuana

Posted by in category: biotech/medical

Could Mexico become the new Amsterdam for US and Canadian tourists?


Marijuana investors are looking at Mexico as a potentially sizable market.

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Feb 2, 2016

Here’s the design that won Elon Musk’s Hyperloop Pod design contest

Posted by in categories: Elon Musk, transportation

The future of transportation looks awesome.

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Feb 2, 2016

2,000 year old ‘computer’ discovered: How tech and shipwrecks are rewriting human history

Posted by in categories: 3D printing, biotech/medical, computing

Researchers are only steps away from bioprinting tissues and organs to solve a myriad of injuries and illnesses. TechRepublic has the inside story of the new product accelerating the process.

If you want to understand how close the medical community is to a quantum leap forward in 3D bioprinting, then you need to look at the work that one intern is doing this summer at the University of Louisville.

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Feb 2, 2016

Artificial Skin

Posted by in categories: biotech/medical, cyborgs

Artificial skin is saving thousands of lives of burn victims.

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Feb 2, 2016

Steven Spielberg Working on a Project “Solely for VR”

Posted by in categories: media & arts, virtual reality

Virtual reality was almost hot enough at Sundance this year to melt the snow, but perhaps the most scorching news of the show was casually dropped during the high profile Technicolor panel. Virtual Reality Company (VRC) co-founder and Maleficent director Robert Stromberg declared his company is working with Steven Spielberg on a project that is “solely for VR.”

Responding to a question about how to take VR filmmaking to the next level, Robert Stromberg said “it is about getting other filmmakers interested of course, from the independent level to getting major players involved as well… I can say here, my company – VRC – we’re working with, for instance, Steven Spielberg on a project that’s solely for VR.”

We previously reported that Steven Spielberg signed on as one of the company’s advisors, but at the time there was no confirmation on his involvement with any projects. But with Spielberg set to direct Ready Player One, a film with VR central to the theme, it seemed like a foregone conclusion that he would be dipping his fingers into virtual reality at some point in the near future.

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