We just got some major news about Unreal Engine 6 from Unreal Fest Tokyo 2026 about the future of C++ and Blueprints in UE6… They have no future, at least as far as gameplay programming goes. It was previously announced the Blueprints will be deprecated in Unreal Engine 6 — now they are being removed completely. When it comes to C++, it’s a bit more complicated, with the entire C++ Gameplay Framework being removed. Going forward gameplay programming is meant to be done with Verse + AI prompting only. We discuss exactly what that means in this video.
GFS Link — https://gamefromscratch.com/the-futur…
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