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PAUL RICHMOND

The NewScientist article Matrix-style virtual worlds "a few years away" said
Are supercomputers on the verge of creating Matrix-style simulated realities? Michael McGuigan at Brookhaven National Laboratory in Upton, New York, thinks so. He says that virtual worlds realistic enough to be mistaken for the real thing are just a few years away.
 
But others think that passing the Graphics Turing Test requires more than photorealistic graphics moving in real-time. Reality is not 'skin deep' says Paul Richmond at the University of Sheffield, UK. An artificial object can appear real, but unless it moves in a realistic way the eye won't be fooled. "The real challenge is providing a real-time simulation that includes realistic simulated behaviour," he says.
Paul Richmond is Researcher, Virtual Reality - Kroto Institute, Member of the Computer Graphic group, University of Sheffield.
 
Paul authored Real Time Droplet Animation on a Glass Pane, GIS and Drug Dealing, and Java X-Machine Boids Applet using JoGL, and coauthored Automatic Generation of Residential Areas using Geo-Demographics. Read the full list of his publications!
 
He earned his MComp with Honors in Computer Science at the University of Sheffield in 2005. He is currently a research student in the Graphics Group of the Computer Science Department of Sheffield University working towards a PhD. His thesis is titled A GPU framework for the real-time simulation and interaction of massive agent based systems.
 
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