Dr. Kari Pulli
The Register article Phone designers to improve reality said
Future phones will recognize buildings and people by sight and replace reality with something better. They'll also have roll-out HD displays. Or projectors. Or they'll dock with your PC's display.
At least, that's the vision of some visual-computing visionaries at this week's Multicore Expo, inspired by the graphic and computing power of high-performance multicore embedded processors that will power tomorrow's smartphones.
Kari Pulli, who heads the Visual Computing and User Interfaces research team at the Nokia Research Center in Palo Alto, California, described a prototype phone that his company has developed that visually recognizes buildings and people. The object, as he puts it, is to "make the device aware of its surroundings and react to it; to connect the digital and real world."
Kari Pulli, MSc, Ph.D., MBA is
Research Fellow, Nokia and Docent,
University of Oulu, Finland.
He also heads the Visual Computing and Ubiquitous Imaging research team
at Nokia Research Center (NRC) Palo Alto.
His research interests include Mobile Augmented Reality, Computational
Photography, Mobile Graphics Standards, Computer Animation, Modeling
from range data, and Symbian programming.
He has led lots of graphics research at Nokia and has
worked on graphics APIs
such as OpenGL ES, M3G, and OpenVG for mobile devices.
Kari coauthored
Mobile 3D Graphics: with OpenGL ES and M3G (The Morgan Kaufmann
Series
in Computer Graphics) and
Open GL ebook Collection: Ultimate CD.
His papers include
From a researcher to a manager:
Transition and learning strategies
(Or, Is it worth it and how to do it well?),
Multiview Registration for Large Data Sets,
SURFTrac: Efficient Tracking and Continuous Object Recognition using
Local Feature Descriptors,
Outdoor Augmented Reality on Mobile Phone using Loxel-Based Visual
Feature Organization,
The Digital Michelangelo Project: 3D Scanning of Large
Statues,
Fast rendering of subdivision surfaces, and
Range Image Segmentation Based on Decomposition of Surface
Normals.
Read the
full list of his publications!
His patents and patent applications include
Three dimensional image processing,
Method, Apparatus and Computer Program Product for Determining
Relevance and/or Ambiguity in a Search System,
Method and system for efficiently drawing subdivision surfaces for 3D
graphics,
Method, Device, Mobile Terminal, and Computer Program Product for a
Point of Interest Based Scheme for Improving Mobile Visual Searching
Functionalities, and
Editing a surface.
He earned his BSc in Computer Science from the University of
Minnesota in 1990, his MSc in Electrical Engineering from the
University of Oulu in 1991, his Lic. Tech. in Computer Engineering
from the University of Oulu in 1993, his MSc in Computer Science from
the University of Washington in 1995, his PhD in Computer Science from
the University of Washington in 1997, and his Executive MBA at the
University of Oulu in 2001.
Kari is fluent in Finnish, English, and German. He is good in Swedish
and Italian and he knows some French and Spanish.
Watch
Viewfinder Alignment,
Real-time Enveloping with Rotational Regression,
Style Translation for Human Motion (Part 1), and
Style Translation for Human Motion (Part 2).
