{"id":75831,"date":"2018-02-08T13:42:34","date_gmt":"2018-02-08T21:42:34","guid":{"rendered":"https:\/\/lifeboat.com\/blog\/2018\/02\/new-4d-goggles-allow-wearers-to-be-touched"},"modified":"2018-02-08T13:42:34","modified_gmt":"2018-02-08T21:42:34","slug":"new-4d-goggles-allow-wearers-to-be-touched","status":"publish","type":"post","link":"https:\/\/lifeboat.com\/blog\/2018\/02\/new-4d-goggles-allow-wearers-to-be-touched","title":{"rendered":"New \u20184D goggles\u2019 allow wearers to be \u2019touched\u2018"},"content":{"rendered":"<p><a class=\"aligncenter blog-photo\" href=\"https:\/\/lifeboat.com\/blog.images\/new-4d-goggles-allow-wearers-to-be-touched.jpg\"><\/a><\/p>\n<p>A team of researchers at UC San Diego and San Diego State University has developed a pair of \u201c4D goggles\u201d that allows wearers to be physically \u201ctouched\u201d by a movie when they see a looming object on the screen, such as an approaching spacecraft.<\/p>\n<p>The device was developed based on a study conducted by the neuroscientists to map brain areas that integrate the sight and touch of a looming object and aid in their understanding of the perceptual and neural mechanisms of <a href=\"https:\/\/techxplore.com\/tags\/multisensory+integration\/\" rel=\"tag\" class=\"\">multisensory integration<\/a>.<\/p>\n<p>But for the rest of us, the researchers said, it has a more practical purpose: The device can be synchronized with entertainment content, such as movies, music, games and virtual reality, to deliver immersive multisensory effects near the face and enhance the sense of presence.<\/p>\n<p><!-- Link: <a href=\"https:\/\/techxplore.com\/news\/2018-02-d-goggles-wearers-approaching.html\">https:\/\/techxplore.com\/news\/2018&#45;02-d-goggles-wearers-approaching.html<\/a> --><\/p>\n","protected":false},"excerpt":{"rendered":"<p>A team of researchers at UC San Diego and San Diego State University has developed a pair of \u201c4D goggles\u201d that allows wearers to be physically \u201ctouched\u201d by a movie when they see a looming object on the screen, such as an approaching spacecraft. The device was developed based on a study conducted by the [\u2026]<\/p>\n","protected":false},"author":427,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1509,42,47,1514,1879],"tags":[],"class_list":["post-75831","post","type-post","status-publish","format-standard","hentry","category-entertainment","category-media-arts","category-neuroscience","category-space-travel","category-virtual-reality"],"_links":{"self":[{"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/posts\/75831","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/users\/427"}],"replies":[{"embeddable":true,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/comments?post=75831"}],"version-history":[{"count":0,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/posts\/75831\/revisions"}],"wp:attachment":[{"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/media?parent=75831"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/categories?post=75831"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/tags?post=75831"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}