{"id":30282,"date":"2016-09-19T10:19:28","date_gmt":"2016-09-19T17:19:28","guid":{"rendered":"http:\/\/lifeboat.com\/blog\/?p=30282"},"modified":"2017-04-24T19:39:53","modified_gmt":"2017-04-25T02:39:53","slug":"can-technology-help-fine-tune-your-happiness","status":"publish","type":"post","link":"https:\/\/lifeboat.com\/blog\/2016\/09\/can-technology-help-fine-tune-your-happiness","title":{"rendered":"Can Technology Help Fine-Tune Your Happiness?"},"content":{"rendered":"<p><span style=\"font-weight: 400\">Given the demands of the modern world, many people find solace and relaxation when they disconnect from their smart phones, computers and email. But what if you could improve your overall happiness simply by playing games on your phone? In a recent interview, tech entrepreneur and co-founder of <\/span><i><span style=\"font-weight: 400\">Happify<\/span><\/i><span style=\"font-weight: 400\"> Ofer Leidner said <\/span><a href=\"http:\/\/techemergence.com\/episode-75-technology-as-a-driver-of-behavior-change-with-happify-co-founder-ofer-leidner\/\"><span style=\"font-weight: 400\">gamification can make people \u201chappier\u201d<\/span><\/a><span style=\"font-weight: 400\">, and that the development of technology that improves well-being is only just getting beginning.<\/span><\/p> Image credit: <a href=\"http:\/\/x-bility.com\">x-bility.com<\/a>\n<p><span style=\"font-weight: 400\">It should be noted that not just any game on your phone can help one live a happier, healthier life. Instead, <\/span><a href=\"http:\/\/www.happify.com\/\"><i><span style=\"font-weight: 400\">Happify <\/span><\/i><\/a><span style=\"font-weight: 400\">and other comparable platforms use science-based games to drive behavior and to help people learn skills for generally improving their outlook on life. It\u2019s still gaming and gamification, but gaming done with a meaningful purpose.<\/span><\/p>\n<p><span style=\"font-weight: 400\">\u201cAfter telling us a little bit about themselves, we recommend a certain track, which is a topic around which (Happify users) want to build those skills for greater emotional fitness. We then prescribe for them a set of activities and interventions that have been transformed into an interactive app,\u201d Leidner said. \u201cYou can do them on your phone, when you\u2019re commuting, or you can do it at night. What we\u2019re doing, in terms of the measurement of improved outcome, is we\u2019re actually measuring them based on scientific event reports.\u201d<\/span><\/p>\n<p><span style=\"font-weight: 400\">Leidner said that<\/span><i><span style=\"font-weight: 400\"> Happify<\/span><\/i><span style=\"font-weight: 400\"> and other apps like it aren\u2019t inventing the science, but rather translating existing interventions, studies, and research; this data suggests that an overall happiness index is determined by one\u2019s ability to experience positive emotions and overall life satisfaction. While that may seem like a nebulous target, he said there\u2019s plenty of research to back it up.<\/span><\/p>\n<p><span style=\"font-weight: 400\">In addition to the <\/span><a href=\"http:\/\/www.ncbi.nlm.nih.gov\/pmc\/articles\/PMC4307817\/\"><span style=\"font-weight: 400\">behavioral science aspect of gamification technology<\/span><\/a><span style=\"font-weight: 400\">, Leidner also cites evidence of its efficacy in a neuroscientific approach. Seeing the notable changes in functional MRI brain scans as a result of gamification-driven behavior is what led him to make applications that could engage and benefit society on a grander scale.<\/span><\/p>\n<p><span style=\"font-weight: 400\">Leidner acknowledges that happiness is a charged term that can mean many things to different people. But in a world with both objective and self-reported measurements, it\u2019s what the user does with the feedback from those gaming measurements that will make the difference. \u201cTo give you a simple example, you will not be able to be happy if you\u2019re sleep deprived. It doesn\u2019t matter. Sleep deprivation is the number one technique to make you unhappy,\u201d Leidner said. \u201cI think the important thing is not just to measure, but what do you do with the measurements.\u201d<\/span><\/p>\n<p><span style=\"font-weight: 400\">Looking to the future, Leidner sees more gamification-driven applications and hardware on the horizon that will help people learn to live happier, healthier lives, including existing health applications like <\/span><a href=\"https:\/\/www.healthkeep.com\/\"><i><span style=\"font-weight: 400\">HealthKeep<\/span><\/i><\/a><span style=\"font-weight: 400\">. Future app technologies will likely also collaborate with sensors in your body to help calibrate self-reported information (like mental state) with objective physical measurements, in turn improving recommended activities and better tailoring apps to enhance an individual user\u2019s happiness and well-being.<\/span><\/p>\n<p><span style=\"font-weight: 400\">Beyond that, Leidner also predicts that augmented and <\/span><a href=\"http:\/\/www.npr.org\/sections\/health-shots\/2016\/01\/26\/464372009\/how-meditation-placebos-and-virtual-reality-help-power-mind-over-body\"><span style=\"font-weight: 400\">virtual reality will play a big role in improving people\u2019s lives in the future<\/span><\/a><span style=\"font-weight: 400\">. Such technologies, he said, will help people escape from their lives and emotions while helping them learn how to use more of their \u201cmindfulness muscle\u201d.<\/span><\/p>\n<p><span style=\"font-weight: 400\">\u201cThere is a theme that says technology is not the way. If you want to live well and live happier lives, disconnect from technology, shut down your devices,\u201d Leidner said. \u201cWe\u2019re basically saying, \u2018We\u2019re not gonna\u2019 shut down our devices. We\u2019re just gonna\u2019 turn the focus to apps and technology and services that help us create more meaningful lives. Augmented reality can play a very important role (in that) I think.\u201d As with anything else, our new apps are a tool, one that can be used for ill or for good; eliminating this technology from our lives may not be realistic, but choosing how we use these technologies is within every free person\u2019s realm of personal choice.<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Given the demands of the modern world, many people find solace and relaxation when they disconnect from their smart phones, computers and email. But what if you could improve your overall happiness simply by playing games on your phone? In a recent interview, tech entrepreneur and co-founder of Happify Ofer Leidner said gamification can make [\u2026]<\/p>\n","protected":false},"author":274,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1498,1509,1522,1629,1879],"tags":[2547,2542,2544,2543,2546,2545],"class_list":["post-30282","post","type-post","status-publish","format-standard","hentry","category-augmented-reality","category-entertainment","category-innovation","category-software","category-virtual-reality","tag-affect-of-gaming-on-well-being","tag-apps-for-well-being","tag-gamification-affect-on-health","tag-gamification-technology","tag-happify","tag-virtual-reality-for-mindfulness"],"_links":{"self":[{"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/posts\/30282","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/users\/274"}],"replies":[{"embeddable":true,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/comments?post=30282"}],"version-history":[{"count":2,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/posts\/30282\/revisions"}],"predecessor-version":[{"id":39382,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/posts\/30282\/revisions\/39382"}],"wp:attachment":[{"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/media?parent=30282"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/categories?post=30282"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/tags?post=30282"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}