{"id":246561,"date":"2026-11-04T22:11:41","date_gmt":"2026-11-05T04:11:41","guid":{"rendered":"https:\/\/lifeboat.com\/blog\/2026\/11\/unreal-engine-6-no-c-no-blueprints-wow%f0%9f%98%b2"},"modified":"2026-11-04T22:11:41","modified_gmt":"2026-11-05T04:11:41","slug":"unreal-engine-6-no-c-no-blueprints-wow%f0%9f%98%b2","status":"publish","type":"post","link":"https:\/\/lifeboat.com\/blog\/2026\/11\/unreal-engine-6-no-c-no-blueprints-wow%f0%9f%98%b2","title":{"rendered":"Unreal Engine 6 \u2014 No C++ \u2014 No Blueprints?!?! Wow!\ud83d\ude32"},"content":{"rendered":"\n<p><iframe title=\"Unreal Engine 6 \u2014 No C++ \u2014 No Blueprints?!?! Wow!\ud83d\ude32\" style=\"display: block; margin: 0 auto; width: 100%; aspect-ratio: 4\/3; object-fit: contain;\" src=\"https:\/\/www.youtube.com\/embed\/i0wZCIhqveQ?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; encrypted-media; gyroscope;\n   picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<p>We just got some major news about Unreal Engine 6 from Unreal Fest Tokyo 2026 about the future of C++ and Blueprints in UE6\u2026 They have no future, at least as far as gameplay programming goes. It was previously announced the Blueprints will be deprecated in Unreal Engine 6 \u2014 now they are being removed completely. When it comes to C++, it\u2019s a bit more complicated, with the entire C++ Gameplay Framework being removed. Going forward gameplay programming is meant to be done with Verse + AI prompting only. We discuss exactly what that means in this video.<\/p>\n<p>GFS Link \u2014 <a href=\"https:\/\/gamefromscratch.com\/the-futur\">https:\/\/gamefromscratch.com\/the-futur<\/a>\u2026<\/p>\n<p>Support : <img class=\"\" alt=\"\"> \/ gamefromscratch GameDev News : <a href=\"https:\/\/gamefromscratch.com\">https:\/\/gamefromscratch.com<\/a> GameDev Tutorials : <a href=\"https:\/\/devga.me\">https:\/\/devga.me<\/a> Discord : <img class=\"\" alt=\"\"> \/ discord Twitter : <img class=\"\" alt=\"\"> \/ gamefromscratch *BlueSky*: <a href=\"https:\/\/bsky.app\/profile\/gamefromscra\">https:\/\/bsky.app\/profile\/gamefromscra<\/a>\u2026<\/p>\n","protected":false},"excerpt":{"rendered":"<p>We just got some major news about Unreal Engine 6 from Unreal Fest Tokyo 2026 about the future of C++ and Blueprints in UE6\u2026 They have no future, at least as far as gameplay programming goes. It was previously announced the Blueprints will be deprecated in Unreal Engine 6 \u2014 now they are being removed [\u2026]<\/p>\n","protected":false},"author":427,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1509,6],"tags":[],"class_list":["post-246561","post","type-post","status-publish","format-standard","hentry","category-entertainment","category-robotics-ai"],"_links":{"self":[{"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/posts\/246561","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/users\/427"}],"replies":[{"embeddable":true,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/comments?post=246561"}],"version-history":[{"count":0,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/posts\/246561\/revisions"}],"wp:attachment":[{"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/media?parent=246561"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/categories?post=246561"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/tags?post=246561"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}