{"id":234258,"date":"2026-03-30T06:02:45","date_gmt":"2026-03-30T11:02:45","guid":{"rendered":"https:\/\/lifeboat.com\/blog\/2026\/03\/forgotten-fps-sequel-heretic-2-gets-a-reverse-engineered-sourceport-that-fixes-bugs-improves-the-framerate-and-adds-lots-of-cosmetic-improvements"},"modified":"2026-03-30T06:02:45","modified_gmt":"2026-03-30T11:02:45","slug":"forgotten-fps-sequel-heretic-2-gets-a-reverse-engineered-sourceport-that-fixes-bugs-improves-the-framerate-and-adds-lots-of-cosmetic-improvements","status":"publish","type":"post","link":"https:\/\/lifeboat.com\/blog\/2026\/03\/forgotten-fps-sequel-heretic-2-gets-a-reverse-engineered-sourceport-that-fixes-bugs-improves-the-framerate-and-adds-lots-of-cosmetic-improvements","title":{"rendered":"Forgotten FPS sequel Heretic 2 gets a \u2018reverse-engineered sourceport\u2019 that fixes bugs, improves the framerate and adds \u2018lots of cosmetic improvements\u2019"},"content":{"rendered":"<p><a class=\"aligncenter blog-photo\" href=\"https:\/\/lifeboat.com\/blog.images\/forgotten-fps-sequel-heretic-2-gets-a-reverse-engineered-sourceport-that-fixes-bugs-improves-the-framerate-and-adds-lots-of-cosmetic-improvements.jpg\"><\/a><\/p>\n<p>Dubbed<a data-analytics-id=\"inline-link\" href=\"https:\/\/github.com\/m-x-d\/Heretic2R\" target=\"_blank\" data-url=\"https:\/\/github.com\/m-x-d\/Heretic2R\" referrerpolicy=\"no-referrer-when-downgrade\" data-hl-processed=\"none\" data-mrf-recirculation=\"inline-link\"> Heretic2R<\/a>, the sourceport introduces a bunch of new technical features to the elf wizard Corvus\u2019 second adventure. For starters, it adds widescreen support with automatic HUD scaling, and unlocks the framerate to a theoretical maximum of 1,000 FPS.<\/p>\n<p>On top of this, Heretic 2R ensures that in-game special effects update at the appropriate rendering framerate, improves map loading times, and makes \u201clots of cosmetic improvements\u201d so that \u201cthe game plays as you remember it, not as it actually played\u201d. Which sounds very remaster-y to me.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Dubbed Heretic2R, the sourceport introduces a bunch of new technical features to the elf wizard Corvus\u2019 second adventure. For starters, it adds widescreen support with automatic HUD scaling, and unlocks the framerate to a theoretical maximum of 1,000 FPS. On top of this, Heretic 2R ensures that in-game special effects update at the appropriate rendering [\u2026]<\/p>\n","protected":false},"author":427,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-234258","post","type-post","status-publish","format-standard","hentry","category-futurism"],"_links":{"self":[{"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/posts\/234258","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/users\/427"}],"replies":[{"embeddable":true,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/comments?post=234258"}],"version-history":[{"count":0,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/posts\/234258\/revisions"}],"wp:attachment":[{"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/media?parent=234258"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/categories?post=234258"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/tags?post=234258"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}