{"id":227113,"date":"2025-12-14T21:02:26","date_gmt":"2025-12-15T03:02:26","guid":{"rendered":"https:\/\/lifeboat.com\/blog\/2025\/12\/rpg-dev-pushes-back-against-steam-review-ai-accusations-we-poured-years-of-our-lives-into-this-game-and-only-worked-with-real-human-artists-on-everything"},"modified":"2025-12-14T21:02:26","modified_gmt":"2025-12-15T03:02:26","slug":"rpg-dev-pushes-back-against-steam-review-ai-accusations-we-poured-years-of-our-lives-into-this-game-and-only-worked-with-real-human-artists-on-everything","status":"publish","type":"post","link":"https:\/\/lifeboat.com\/blog\/2025\/12\/rpg-dev-pushes-back-against-steam-review-ai-accusations-we-poured-years-of-our-lives-into-this-game-and-only-worked-with-real-human-artists-on-everything","title":{"rendered":"RPG dev pushes back against Steam review AI accusations: \u2018We poured years of our lives into this game and only worked with real human artists on everything\u2019"},"content":{"rendered":"<p><a class=\"aligncenter blog-photo\" href=\"https:\/\/lifeboat.com\/blog.images\/rpg-dev-pushes-back-against-steam-review-ai-accusations-we-poured-years-of-our-lives-into-this-game-and-only-worked-with-real-human-artists-on-everything.jpg\"><\/a><\/p>\n<p>The ubiquity of generative AI is a hard pill to swallow, but even harder is figuring out <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/gaming-industry\/arc-raiders-use-of-ai-highlights-the-tension-and-confusion-over-where-machine-learning-ends-and-generative-ai-begins\/\" data-mrf-recirculation=\"inline-link\" data-before-rewrite-localise=\"https:\/\/www.pcgamer.com\/gaming-industry\/arc-raiders-use-of-ai-highlights-the-tension-and-confusion-over-where-machine-learning-ends-and-generative-ai-begins\/\">what\u2019s AI and isn\u2019t<\/a>. It\u2019s easier than ever now to reach for that low-hanging fruit of critique in saying that something looks like an AI spat it out, especially now that games are claiming they were, in fact, <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/roguelike\/this-roguelite-claims-to-have-the-dubious-honor-of-being-the-worlds-first-fully-playable-game-created-100-percent-through-ai-in-a-milestone-for-slop-everywhere\/\" data-mrf-recirculation=\"inline-link\" data-before-rewrite-localise=\"https:\/\/www.pcgamer.com\/games\/roguelike\/this-roguelite-claims-to-have-the-dubious-honor-of-being-the-worlds-first-fully-playable-game-created-100-percent-through-ai-in-a-milestone-for-slop-everywhere\/\">spat out entirely by AI<\/a>. Positive Concept Games, the developer of SNES-esque RPG Shrine\u2019s Legacy, found that out the hard way, as it shared in <a data-analytics-id=\"inline-link\" href=\"https:\/\/twitter.com\/ShrinesLegacy\/status\/1998821647600746635?s=20\" target=\"_blank\" data-url=\"https:\/\/twitter.com\/ShrinesLegacy\/status\/1998821647600746635?s=20\" referrerpolicy=\"no-referrer-when-downgrade\" data-hl-processed=\"none\" data-mrf-recirculation=\"inline-link\">a post on X<\/a> last Wednesday.<\/p>\n<blockquote class=\"\" data-lang=\"en\"><p>Please don\u2019t do this. We poured years of our lives into this game and only worked with real human artists on everything: From the writing to the coding, all work was done by human hands. We do not endorse generative AI and will never use it. <a href=\"http:\/\/pic.twitter.com\/3L7NKVX1L8\">pic.twitter.com\/3L7NKVX1L8<\/a> <a href=\"https:\/\/twitter.com\/cantworkitout\/status\/1998821647600746635\" target=\"_blank\" referrerpolicy=\"no-referrer-when-downgrade\">December 10, 2025<\/a><\/p><\/blockquote>\n<p>The dev shared a Steam review of the game that calls it \u201cAI slop,\u201d claims the \u201cstory is dogshit mixed with catshit,\u201d and reiterates that the game was \u201cmade in CHAT GPT.\u201d The developer caption reads: \u201cPlease don\u2019t do this. We poured years of our lives into this game and only worked with real human artists on everything \u2026 We do not endorse generative AI and will never use it.\u201d<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The ubiquity of generative AI is a hard pill to swallow, but even harder is figuring out what\u2019s AI and isn\u2019t. It\u2019s easier than ever now to reach for that low-hanging fruit of critique in saying that something looks like an AI spat it out, especially now that games are claiming they were, in fact, [\u2026]<\/p>\n","protected":false},"author":427,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[11,1509,6],"tags":[],"class_list":["post-227113","post","type-post","status-publish","format-standard","hentry","category-biotech-medical","category-entertainment","category-robotics-ai"],"_links":{"self":[{"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/posts\/227113","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/users\/427"}],"replies":[{"embeddable":true,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/comments?post=227113"}],"version-history":[{"count":0,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/posts\/227113\/revisions"}],"wp:attachment":[{"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/media?parent=227113"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/categories?post=227113"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/tags?post=227113"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}