{"id":17699,"date":"2015-09-22T12:48:28","date_gmt":"2015-09-22T19:48:28","guid":{"rendered":"http:\/\/lifeboat.com\/blog\/2015\/09\/star-trek-virtual-tour-will-recreate-every-deck-of-the-enterprise"},"modified":"2017-06-04T11:37:09","modified_gmt":"2017-06-04T18:37:09","slug":"star-trek-virtual-tour-will-recreate-every-deck-of-the-enterprise","status":"publish","type":"post","link":"https:\/\/lifeboat.com\/blog\/2015\/09\/star-trek-virtual-tour-will-recreate-every-deck-of-the-enterprise","title":{"rendered":"\u2018Star Trek\u2019 virtual tour will recreate every deck of the Enterprise"},"content":{"rendered":"<p><\/p>\n<p><iframe style=\"display: block; margin: 0 auto; width: 100%; aspect-ratio: 4\/3; object-fit: contain;\" src=\"https:\/\/www.youtube.com\/embed\/uK9ijZeHWjI?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; encrypted-media; gyroscope;\n   picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<p>You\u2019ve probably seen a few attempts at <a href=\"http:\/\/www.engadget.com\/2014\/05\/08\/minecraft-denmark-attack\/\">recreating worlds<\/a> in <a href=\"http:\/\/www.engadget.com\/2015\/01\/28\/paris-apartment-unreal-engine-4\/\"> game engines<\/a>, but never at this level of detail. Artist Jason B is working on the <a href=\"http:\/\/www.enterprise3dproject.com\/\">Enterprise-D Construction Project<\/a>, an Unreal Engine-based virtual tour that aims to reproduce all 42 decks in the Enterprise from <a href=\"http:\/\/www.engadget.com\/2013\/04\/29\/must-see-hdtv-april-29th-may-5th\/\"><em>Star Trek: The Next Generation<\/em><\/a>. While it\u2019s not quite photorealistic, the attention to detail in this digital starship is already uncanny \u2014 the bridge, shuttle bay and other areas feel like lived-in spaces, just waiting for the crew to return. Jason is drawing on as much official material as he can to get things pixel-perfect, and he\u2019s only taking creative liberties in those areas where there\u2019s no canonical content.<\/p>\n<p>The project is currently just a hobby, but there might be more in the cards if everything goes smoothly. Jason is considering populating the ship, offering a chance to explore the outsides of other locations (such as Deep Space Nine) and even introducing game mechanics. Whether or not those happen will depend on many things falling into place, however. The creator is thinking about crowdfunding campaigns to help with his work, and there\u2019s the looming question of licensing: he\u2019ll likely need CBS\u2019 approval to release anything, especially if he wants to charge for it. Even if it amounts to little more than some screenshots and video, though, it\u2019s an impressive feat.<\/p>\n<p><a href=\"http:\/\/www.engadget.com\/2015\/09\/22\/star-trek-enterprise-virtual-tour\/\" target=\"_blank\">Read more<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>You\u2019ve probably seen a few attempts at recreating worlds in game engines, but never at this level of detail. Artist Jason B is working on the Enterprise-D Construction Project, an Unreal Engine-based virtual tour that aims to reproduce all 42 decks in the Enterprise from Star Trek: The Next Generation. While it\u2019s not quite photorealistic, [\u2026]<\/p>\n","protected":false},"author":367,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1509,1635,8],"tags":[],"class_list":["post-17699","post","type-post","status-publish","format-standard","hentry","category-entertainment","category-materials","category-space"],"_links":{"self":[{"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/posts\/17699","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/users\/367"}],"replies":[{"embeddable":true,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/comments?post=17699"}],"version-history":[{"count":2,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/posts\/17699\/revisions"}],"predecessor-version":[{"id":64108,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/posts\/17699\/revisions\/64108"}],"wp:attachment":[{"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/media?parent=17699"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/categories?post=17699"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/tags?post=17699"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}