{"id":148073,"date":"2022-10-13T09:24:15","date_gmt":"2022-10-13T14:24:15","guid":{"rendered":"https:\/\/lifeboat.com\/blog\/2022\/10\/in-vitro-neurons-learn-and-exhibit-sentience-when-embodied-in-a-simulated-game-world"},"modified":"2022-10-13T09:24:15","modified_gmt":"2022-10-13T14:24:15","slug":"in-vitro-neurons-learn-and-exhibit-sentience-when-embodied-in-a-simulated-game-world","status":"publish","type":"post","link":"https:\/\/lifeboat.com\/blog\/2022\/10\/in-vitro-neurons-learn-and-exhibit-sentience-when-embodied-in-a-simulated-game-world","title":{"rendered":"In vitro neurons learn and exhibit sentience when embodied in a simulated game-world"},"content":{"rendered":"<p style=\"padding-right: 20px\"><a class=\"aligncenter blog-photo\" href=\"https:\/\/lifeboat.com\/blog.images\/in-vitro-neurons-learn-and-exhibit-sentience-when-embodied-in-a-simulated-game-world2.jpg\"><\/a><\/p>\n<p>The <em><i>DishBrain<\/i><\/em> system was developed to leverage neuronal computation and interact with neurons embodied in a simulated environment (<a href=\"https:\/\/www.cell.com\/neuron\/fulltext\/S0896-6273(22)00806-6#sec6\" class=\"\">STAR Methods<\/a>; <a data-link=\"modal\" href=\"https:\/\/www.cell.com\/neuron\/fulltext\/S0896-6273(22)00806-6#gr4\" data-locator=\"fig4\" id=\"back-gr4\" class=\"\">Figure 4 <\/a>A; <a href=\"https:\/\/www.cell.com\/cms\/10.1016\/j.neuron.2022.09.001\/attachment\/a628fa8e-766f-41f0-85b0-5e3b738881bd\/mmc3\" class=\"\">Video S2<\/a>). The <em><i>DishBrain<\/i><\/em> environment is a low-latency, real-time system that interacts with the vendor MaxOne software, allowing it to be used in ways that extend its original functions (<a data-link=\"modal\" href=\"https:\/\/www.cell.com\/neuron\/fulltext\/S0896-6273(22)00806-6#gr4\" data-locator=\"fig4\" id=\"back-gr4\" class=\"\">Figure 4 <\/a>B). This system can record electrical activity in a neuronal culture and provide \u201csensory\u201d (non-invasive) electrical stimulation comparably to the generation of action potentials by activity in the neuronal network (<\/p>\n<p>Toward the neurocomputer: image Processing and pattern recognition with neuronal cultures.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The DishBrain system was developed to leverage neuronal computation and interact with neurons embodied in a simulated environment (STAR Methods; Figure 4 A; Video S2). The DishBrain environment is a low-latency, real-time system that interacts with the vendor MaxOne software, allowing it to be used in ways that extend its original functions (Figure 4 B). [\u2026]<\/p>\n","protected":false},"author":556,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[47],"tags":[],"class_list":["post-148073","post","type-post","status-publish","format-standard","hentry","category-neuroscience"],"_links":{"self":[{"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/posts\/148073","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/users\/556"}],"replies":[{"embeddable":true,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/comments?post=148073"}],"version-history":[{"count":0,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/posts\/148073\/revisions"}],"wp:attachment":[{"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/media?parent=148073"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/categories?post=148073"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/tags?post=148073"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}