{"id":13947,"date":"2015-04-10T03:00:36","date_gmt":"2015-04-10T10:00:36","guid":{"rendered":"http:\/\/lifeboat.com\/blog\/?p=13947"},"modified":"2017-06-04T11:59:49","modified_gmt":"2017-06-04T18:59:49","slug":"virtual-nose-keeps-gamers-from-feeling-sick","status":"publish","type":"post","link":"https:\/\/lifeboat.com\/blog\/2015\/04\/virtual-nose-keeps-gamers-from-feeling-sick","title":{"rendered":"Virtual nose keeps gamers from feeling sick"},"content":{"rendered":"<p>by <a class=\"fn\" href=\"http:\/\/www.futurity.org\/author\/purdue-venere\/\" rel=\"author\">Emil Venere-Purdue<\/a> \u2014 Futurity<br \/> Simulator sickness\u2014which often induces vertigo and even nausea\u2014often afflicts players of virtual reality games, but inserting a \u201cvirtual nose\u201d into the picture may be a way to lessen the queasiness.<\/p>\n<p>Various physiological systems govern the onset of simulator sickness: an overall sense of touch and position, or the somatosensory system; liquid-filled tubes in the ear called the vestibular system; and the oculumotor system, or muscles that control eye movements.<\/p>\n<p>\u201cSimulator sickness is very common,\u201d says David Whittinghill, assistant professor in the computer graphics technology department at Purdue University. \u201cThe problem is your perceptual system does not like it when the motion of your body and your visual system are out of synch. <a href=\"http:\/\/www.futurity.org\/virtual-nose-video-games-nausea-886692\/\" target=\"_blank\">Read more<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>by Emil Venere-Purdue \u2014 Futurity Simulator sickness\u2014which often induces vertigo and even nausea\u2014often afflicts players of virtual reality games, but inserting a \u201cvirtual nose\u201d into the picture may be a way to lessen the queasiness. Various physiological systems govern the onset of simulator sickness: an overall sense of touch and position, or the somatosensory system; [\u2026]<\/p>\n","protected":false},"author":76,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1879],"tags":[],"class_list":["post-13947","post","type-post","status-publish","format-standard","hentry","category-virtual-reality"],"_links":{"self":[{"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/posts\/13947","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/users\/76"}],"replies":[{"embeddable":true,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/comments?post=13947"}],"version-history":[{"count":2,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/posts\/13947\/revisions"}],"predecessor-version":[{"id":64767,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/posts\/13947\/revisions\/64767"}],"wp:attachment":[{"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/media?parent=13947"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/categories?post=13947"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/lifeboat.com\/blog\/wp-json\/wp\/v2\/tags?post=13947"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}