Comments on: AI and Driverless cars https://lifeboat.com/blog/2010/05/ai-and-driverless-cars Safeguarding Humanity Wed, 26 Apr 2017 20:20:47 +0000 hourly 1 https://wordpress.org/?v=6.6.1 By: Matt Young https://lifeboat.com/blog/2010/05/ai-and-driverless-cars#comment-59269 Mon, 31 May 2010 21:02:42 +0000 http://lifeboat.com/blog/?p=910#comment-59269 I see no obstacles with regard to vision systems, open or closed. They are available today,
Open source software comes into play in the drivers license test for robots and in accidents. Open source navigation Logic is a test against we can run if there is a dispute in a robot accident. We can ask how the open source navigation runs against scenarios that may have involved an accident. Thus the open source points up toward the likely culprit, either an ambiguous scenario defined in the drivers test or an error in implementation.

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By: James Grant https://lifeboat.com/blog/2010/05/ai-and-driverless-cars#comment-58859 Fri, 28 May 2010 23:51:21 +0000 http://lifeboat.com/blog/?p=910#comment-58859 Mercedes test failed on the auto-breaking they did. The fog caused problems for them. James

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By: Keith Curtis https://lifeboat.com/blog/2010/05/ai-and-driverless-cars#comment-58636 Thu, 27 May 2010 21:27:50 +0000 http://lifeboat.com/blog/?p=910#comment-58636 @Lorenzo Poe: Given robust driverless cars, doing convoys is very easy. It is just a matter of telling the car that its goal is to generally stay X meters away from the car ahead of it. The problem is writing the software for the lead car.

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By: Lorenzo Poe https://lifeboat.com/blog/2010/05/ai-and-driverless-cars#comment-58632 Thu, 27 May 2010 21:16:59 +0000 http://lifeboat.com/blog/?p=910#comment-58632 I am more interested in remotely driven vehicles where the lead vehicle is driven from either an UAV or overhead air platform and the rest of the convoy ‘follows’ the lead vehicle by use of software that has it maintain its station in relation to the ‘driven’ vehicle. The obvious application for military convoys should make this an easy sell.

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By: Keith Curtis https://lifeboat.com/blog/2010/05/ai-and-driverless-cars#comment-58624 Thu, 27 May 2010 20:34:55 +0000 http://lifeboat.com/blog/?p=910#comment-58624 @rocketee67: Very funny!

@thrill: Lots of people can tell you at a high level how AI will work. It is a matter of getting people together to hash out the details. This is a lot closer to Wikipedia than it first appears.

@Richard W: Liability is a problem, but not a technical one. Let’s build it and then figure out the legal issues. It is actually not that hard to build something much more reliable than humans.

@Will: Some of those words about chess engines are 4 years old now. Thanks for the new info, I might refresh them. I completely disagree that a proprietary license (which is different from the profit motive) is necessary to write good software. In fact, I have found many cases where proprietary software is technically inferior to its counterpart in free software, just like how Wikipedia is better in many ways than its alternatives. My book discusses a number of them.

@Mike S: We might build transponders in every street corner and such, but in the meanwhile, we need cars that have vision systems. And once we’ve done that, we can just teach it to read Stop signs. There is OCR code out there, but those people aren’t working with the driverless people.

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By: Mike S. https://lifeboat.com/blog/2010/05/ai-and-driverless-cars#comment-58606 Thu, 27 May 2010 19:21:35 +0000 http://lifeboat.com/blog/?p=910#comment-58606 I agree that an independent visual system would be desirable for a driverless car, but equally important would be a series of “road signs” that are tailored for robotic cars. By this, I mean transponders in other vehicles that transmit basic information to nearby vehicles (speed, direction, destination), devices in street signs that wirelessly transmit their content, simple devices in the asphalt that identify the road (maybe just metal flecks? Also a manual override for off road or off grid driving.

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By: Richard McEnroe https://lifeboat.com/blog/2010/05/ai-and-driverless-cars#comment-58603 Thu, 27 May 2010 18:54:04 +0000 http://lifeboat.com/blog/?p=910#comment-58603 Most of the cars on the roads in Los Angeles act like they’re driverless already. Who needs this?

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By: will https://lifeboat.com/blog/2010/05/ai-and-driverless-cars#comment-58602 Thu, 27 May 2010 18:53:26 +0000 http://lifeboat.com/blog/?p=910#comment-58602 “The second best chess engine in the world, Deep Junior, is also not free, and is therefore being worked on by a very small team. If we have only small teams of people attacking AI, or writing code and then locking it away, we are not going to make progress any time soon towards truly smart software. ”

Beyond the minor point that Deep Junior is not even in the top ten of modern chess programs (http://ssdf.bosjo.net/), the best program is currently Rybka, which is closed-source commercial. However, there are open-source collaborative efforts, like Stockfish, which are making a run at the top spot. Current chess theory, you are correct, has nothing to do with AI, so it’s not really relevant to the discussion. I think the profit motive will always drive the best R&D, and open-source collaboration is useful in the absence of profit.

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By: Richard W https://lifeboat.com/blog/2010/05/ai-and-driverless-cars#comment-58600 Thu, 27 May 2010 18:31:54 +0000 http://lifeboat.com/blog/?p=910#comment-58600 The number one issue with driverless cars will be the LIABILITY issue. When someone gets smacked by a busload of drunk nuns and your car did or didn’t do something a plaintif thinks it should have.

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By: thrill https://lifeboat.com/blog/2010/05/ai-and-driverless-cars#comment-58599 Thu, 27 May 2010 18:29:16 +0000 http://lifeboat.com/blog/?p=910#comment-58599 “Imagine 1,000 people, broken up into groups of five, working on two hundred separate encyclopedias, versus that same number of people working on one encyclopedia? Which one will be the best?”

We all know how an encyclopedia will “work” — we yet don’t know how AI will work, and that’s the value of having multiple teams working on the problem — we need to yet find *the way*, and that involves multiple explorations.

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