Nicolas Pinto, M.Sc.
The PhysOrg article Researchers demonstrate a better way for computers to "see" said
Taking inspiration from genetic screening techniques, researchers from Harvard and MIT have demonstrated a way to build better artificial visual systems with the help of low-cost, high-performance gaming hardware.
"While studying the brain has yielded critical information about how the brain is wired, we currently don't have enough information to build a computer system that works like the brain does," adds Pinto. "Even if we take all of the clues that we have available from experimental neuroscience, there is still an enormous range of possible models for us to explore."
To tackle this problem, the team drew inspiration from screening techniques in molecular biology, where a multitude of candidate organisms or compounds are screened in parallel to find those that have a particular property of interest. Rather than building a single model and seeing how well it could recognize visual objects, the team constructed thousands of candidate models, and screened for those that performed best on an object recognition task.
The resulting models outperformed a crop of state-of-the-art computer vision systems across a range of test sets, more accurately identifying a range of objects on random natural backgrounds with variation in position, scale, and rotation.
Nicolas Pinto, M.Sc. is Ph.D. Candidate, Brain & Computer Sciences,
Massachusetts Institute of Technology (MIT), USA.
Coming from a loving and supportive Portuguese family, Nicolas was born
in
France where he graduated with two M.Sc.s in computer science (Software
Engineering and Artificial Intelligence from
UTBM and
ENSISA/UHA).
Attracted by multicultural experiences and highly
motivated by exploring intellectual opportunities abroad, he studied in
Brazil (PUC-Rio),
South Korea (CBNU), and
Switzerland (CERN)
before coming to the United States (MIT)
to complete his degrees in Jim DiCarlo's
Lab.
He is now very excited to be joining the
BCS (Brain and Computer Sciences)
Ph.D. program and working in its collaborative
multidisciplinary environment. He is currently a member of the
DiCarlo Lab,
the Sinha
Lab for Vision Research at MIT,
and the Cox Visual Neuroscience Group at Rowland/Harvard.
Nicolas coauthored
PyCUDA: GPU Run-Time Code Generation for High-Performance
Computing,
A High-Throughput Screening Approach to Discovering Good Forms of
Biologically-Inspired Visual Representation,
How far can you get with a modern face recognition test set using
only
simple features?,
Establishing Good Benchmarks and Baselines for Face
Recognition, and
Why is Real-World Visual Object Recognition Hard?
Read the
full list of his publications!
His current interests are in high-throughput
computational neuroscience and biology-inspired silicon intelligence
with emphasis on vision. He divides his spare time between sports, traveling, and
managing the music association he
cofounded.
